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VISUAL EVIDENCE IN SHOOT DECISIONS

Seeing Threat Unfold: Dynamic Visual Information Shapes Police Decisions to Shoot

temporal dynamic informations that influence police evidence accumulation process

Bring On Tomorrow

Sophie Su · 10/07/2026

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Police shootings are a pressing issue in the United States

1,365

people killed by US police in 2024, the most on record

Mapping Police Violence

2.9×

as likely for Black as for White people to be killed by police (2024)

Mapping Police Violence

≈1,000

people shot and killed by US police every year since 2015

Washington Post, Fatal Force

Protester holding a Stephon Clark sign at a rally, Washington DC, March 24, 2018 Protester holding a sign reading Hands up, don't shoot, Minneapolis, 2014

Photos: Elvert Barnes (CC BY-SA 2.0); Fibonacci Blue (CC BY 2.0), Wikimedia Commons

The New York Times topic page Police Brutality, Misconduct and Shootings, October 2026: Chicago Woman Shot by Border Patrol Agent Sues Federal Government (Oct. 5); Ex-Florida Deputy Is Acquitted in Killing of Airman at His Own Door (Oct. 3)

The New York Times, Police Brutality, Misconduct and Shootings (Oct. 2026)

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

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What drives the decision to shoot?

A pressing problem studied across criminology, economics, policy and psychology, yet still poorly understood. Prior work points to three factors:

1. Race

Race effects on speed and errors

Correll et al. 2002, 2007; Plant & Peruche 2005

2. Visual evidence

Gaze on the held object predicts accuracy

Vickers & Lewinski 2012; Nieuwenhuys et al. 2015

3. Threat

Scene and suspect behaviour shift shooting

Correll et al. 2011; Pleskac et al. 2025

The limit: the data leave out the dynamic visual information the officer actually sees.

Dot map of every fatal police shooting in the contiguous US, 2015 to 2024, Black and White victims coloured

Aggregate records

Who was shot and where: 9,194 fatal shootings, 2015–2024. Nothing about what the officer saw.

Washington Post, Fatal Force

Four first-person shooter task stimuli: men holding a gun or a harmless object, pasted onto photographs of parks and streets

Static lab images

One still photo per trial: no movement, no unfolding draw, no timing to the object.

First-person shooter task, Correll et al. 2002 (image: Correll lab)

Research Question: what dynamic visual information drives the decision, and does it explain the race effect?

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Current Dataset

659

police officers

64

videos, 8 scenarios

19,316

trials analysed

FactorLevels
Scenario (8)Alley, Domestic phone call, Grocery, Parking lot, Pullover (day), Pullover (night), Sidewalk, Warehouse
Suspect raceBlack actor, White actor
ObjectGun, harmless object
BehaviourNonantagonistic, antagonistic

Right, top: the immersive shooting simulator: the officer faces a life-size screen; the decision clock starts when the object is first visible (t0). Figure 1 of Pleskac et al. (2025).
Right, bottom: example stimulus, Pullover (day), Black actor, nonantagonistic, harmless object. 59% of officers shot.

Figure 1 of Pleskac et al. 2025: a pullover scenario on the simulator screen above, the officer responding with a handgun below, along a timeline with the object onset t0

Stimulus video shown in the live talk

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

The race gap in errors in non antagonist unarmed conditions 

Shoot rate with 95% CI across officers by race in four panels, no highlight: unarmed nonantagonistic White 5.4%, Black 22.2%; unarmed antagonistic 16.1%, 10.0%; armed nonantagonistic 96.3%, 96.4%; armed antagonistic 97.7%, 97.0% The same figure with the unarmed nonantagonistic panel outlined and drawn in crimson (White 5.4%, Black 22.2%)

MODEL PREVIEW

The GoDDM

GoDDM schematic: after a non-decision time, evidence starts at start point beta and drifts at rate delta until it reaches the shoot boundary; threshold alpha is the distance between the shoot and don't-shoot boundaries
Figure 5A of Pleskac et al. 2025: relative start point by race and behaviour; White and Black estimates overlap in both behaviour conditions Figure 5C of Pleskac et al. 2025: group-level drift rate by object, race and behaviour; unarmed nonantagonistic drift is less negative for Black than for White suspects

Start point (A): no race difference. Drift (C): weaker toward don't shoot for Black suspects, only when unarmed and nonantagonistic.

Pleskac et al. 2025, Fig. 5A and 5C

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Machine learning on pre-onset video features

Gun vs no-gun from 23,206 pre-onset features: actual model AUROC 0.66 (95% CI 0.52–0.78, p = 0.019) against 2,000 label shuffles centred on 0.5 Top 30 pre-onset features by mean SHAP for the gradient-boosting decision model; VideoMAE last-1-s motion slope is first at 0.455, boxed in crimson

Methods

  • Features: 23,206 pre-onset summaries (mean, SD, slope, last value) of motion, image and audio embeddings, CLIP text probes, pose and object detections.
  • Models: all features enter 22 tree models (single trees, random forests, extra trees, gradient boosting); no pre-selection.
  • Test: leave-one-scenario-out, 8 folds; importance = mean |SHAP| on held-out videos.

What the top feature tracks: the right wrist moving toward the waist

Correlations of the top latent motion feature with interpretable pre-onset features across 64 videos: calm cooperative person +0.40, reaching for waistband variability +0.10, hand height trend +0.10, imminent threat +0.04, two-hands separation -0.37, right wrist-to-hip trend -0.38, right wrist-to-waist trend -0.41

Strongest links: the right wrist moving toward the waist (r = −0.41) and a calm, cooperative, nonantagonistic look (r = +0.40), across 64 videos.

Scatter of the top motion feature against the right wrist-to-waist distance trend for 64 videos, all drawn alike, r = -0.41: videos where the wrist moves toward the waist have higher values of the top feature

Each point is one video. The closer the right wrist moves to the waist, the higher the top feature (r = −0.41).

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Measure 1: right-wrist trend before the object appears (wrist speed)

Stimulus video shown in the live talk

Wrist slows toward onset (wrist speed z −1.27) → drift −0.26, toward don't shoot. Grocery, Black actor, unarmed, nonantagonistic: 0.3% shot.

Stimulus video shown in the live talk

Wrist speeds up toward onset (wrist speed z +1.19) → drift +0.24, toward shoot. Pullover (day), White actor, unarmed, nonantagonistic: 13% shot.

7 · ViTPose++ tracks the right shoulder and wrist at 30 Hz. wrist speed = slope of wrist speed relative to the shoulder over the whole lead-in. Clips play at 0.5× real time.

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Gun score = mean P("gun") over the frames +0.3 to +0.6 s after onset. Clips: Sidewalk, nonantagonistic, played at 0.1× real time.

Measure 2: gun score of the held object

Frame

every 0.1 s, −0.5 to +1.2 s from onset

Suspect crop

square, 1.5 × the box, 672 px

Qwen3-VL-32B

crop + one fixed question

First token

one forward pass

7 answers

p(gun) rescaled over the 7 words

Stimulus video shown in the live talk

Harmless object: gun score 0.00 · 2% of officers shot

Stimulus video shown in the live talk

Gun: gun score 0.25 · 99% of officers shot

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Model setups

Both models build on the published GoDDM (Pleskac et al., 2025), adding trial-to-trial non-decision time (st0) and the previous trial on the start point.

ParameterBase modelVisual information model
Start point βrace × behaviour + officer + actor + scenario + previous trialsame as base
Threshold αrace × behaviour + officersame as base
Drift δrace × object × behaviour + officerbase + gun score + wrist speed
Non-decision timerace × object × behaviour + officer, plus st0same as base

9 · Previous trial: +0.5 if the last video had a gun, −0.5 if not. Gun score and wrist speed: one value per video, z-scored, one slope per object × behaviour cell. Stan, 3 chains × 1,000 draws, 19,316 trials.

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

10 · ELPD = expected log predictive density (PSIS-LOO), higher is better; difference = visual information minus base.

Model fit: the visual measures predict the trials better

MeasureBase modelVisual information modelDifference
ELPD ± SE−3,484.8 ± 122.4−2,742.7 ± 119.9+742.1 ± 34.5
Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Drift changes; start, threshold and NDT barely move

Group-level start point, threshold, drift and relative NDT by race, object and behaviour, base model only The same panels with the visual information model added next to the base model

Base model: drift for unarmed, nonantagonistic suspects is less negative for Black suspects.

Visual information model: at matched gun score and wrist speed, that drift gap shrinks.

Unarmed nonantagonistic drift gap
0.68 → 0.27

Start point, threshold and non-decision time barely change.

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Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

How gun score and wrist speed move drift

Both push drift toward shoot most where the race gap is: unarmed, nonantagonistic suspects (crimson).

Change in drift toward shoot per within-cell SD of gun-likeness and of the right-wrist trend, by object and behaviour, with 95% intervals and the probit slopes

13 · Visual information model. Dot: drift change for +1 SD among the cell's 16 videos; bar: 95% interval; label: probit-scale slope per 1 SD across all 64 videos.

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Posterior predictions: both models reproduce the shoot rates

Observed and posterior predicted proportion of trials shot per officer in each condition, for both models
Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Posterior predictions: shoot-RT quantiles

Armed suspects (hits)

Observed and predicted RT quantiles for armed suspects by race and behaviour, with 95% HDIs of officer-level predicted quantiles

Hit RTs reproduced: both models sit on the observed quantiles.

Unarmed suspects (false alarms)

Observed and predicted RT quantiles for unarmed suspects by race and behaviour, with 95% HDIs of officer-level predicted quantiles

False alarms: medians fit; the slow tail is predicted too slow, as in the published paper.

Indiana University

VISUAL EVIDENCE IN SHOOT DECISIONS

Takeaways

Visual information improves the temporal decision model: adding gun-likeness and the wrist trend to drift gains +742 ELPD

It accounts for much of the race gap: the unarmed nonantagonistic drift gap falls from 0.68 to 0.27 at matched video features; smaller, but still above zero.

Next, eye-tracking: use where people actually look to validate these measures and learn which visual features they use to make that critical decision.

Stimulus video shown in the live talk

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IU trident Lab group photo in front of the brain sculpture at the Psychology building

Thank you

Collaborators: Timothy J. Pleskac, Joseph Cesario, David J. Johnson, Glen Gagnon

The officers of the Milwaukee Police Department, and Chief Edward Flynn, Captain Nicole Davila, Lieutenant Richard Stein, Sergeants Paul Riehle and Jeffrey Sunn

Simulator and videos: Larry Lumb (Saturn Manufacturing), David McFarlane, Ahptic Film & Digital

Funding: NSF SBE 1230281 and 1756092

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